Skills & Powers, AD&D 2- .

- Unholy.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

:

 

5 .

1: 5 .

5 .

2: 5 .

5 .

5-6 .

1: 6 .

() 6 .

6 .

6 .

6-7 .

7 .

2: 0 7 .

3: 7 .

(Ego Whip) 7 .

(ID Insinuation) 7 .

(Mind Thrust) 7 .

(Psionic Blast) 7 .

(Psychic Crush) 7 .

4: 7-8 .

(Intellect Fortress) 8 .

(Mental Barrier) 8 .

(Mind Blank) 8 .

(Thought Shield) 8 .

(Tower Of Iron Will) 8 .

3: 8 .

5: 8 .

8 .

4: 0 0 8 .

5: 9 .

9 .

9 .

9 .

9 .

10 .

6: 10 .

10 .

10 .

10 .

10 .

10 .

10 .

6: 10-11 .

7: 11 .

11 .

11 .

8: 11 .

11 .

9: 11-12 .

7: 12 .

12 .

10: 12-13 .

8: 13-14 .

9: 14 .

(Aura Sight) 14 .

(Clairaudience) 14 .

(Clairvoyance) 14 .

(Object Reading) 14-15 .

(Precognition) 15 .

- (Psychic Clone) 15 .

(Sensitivity To Psychic Impressions) 15 .

(Cosmic Awareness) 15 .

(Detection) 15-16 .

(Spirit Lore) 16 .

(True Sight) 16 .

(Subjective Reality) 16 .

10: 16 .

(All-Round Vision) 16 .

(Bone Reading) 16-17 .

(Combat Mind) 17 .

(Danger Sense) 17 .

(Feel Light) 17 .

(Feel Sound) 17 .

(Hear Light) 17 .

(Know Course) 17-18 .

(Know Direction) 18 .

(Know Location) 18 .

- (Martial Trance) 18 .

(Poison Sense) 18 .

(Probability Manipulation) 18 .

- (Psionic Sense) 18 .

(Radial Navigation) 18-19 .

(Save Path) 19 .

(See Ethereal) 19 .

(See Magic) 19 .

(See Sound) 19 .

(Sensitivity To Observation) 19 .

(Spirit Sense) 19-20 .

(Watchers Ward) 20 .

11: 20 .

(Create Object) 20 .

(Desintegrate) 20 .

(Detonate) 20 .

(Kinetic Control) 20 .

(Megakinesis) 20-21 .

(Molecular Rearranjement) 21 .

(Project Force) 21 .

(Telekinesis) 21 .

(Telekinetic Barrier) 21-22 .

(Telekinetic Flight) 22 .

12: 22 .

(Animate Object) 22 .

(Animate Shadow) 22 .

(Ballistic Attack) 22 .

(Control Body) 22 .

(Control Flames) 22-23 .

(Control Light) 23 .

(Control Sound) 23 .

(Control Wind) 23 .

(Create Sound) 23 .

(Cryokinesis) 23-24 .

(Deflect) 24 .

(Inertial Barrier) 24 .

(Levitation) 24 .

(Magnetize) 24 .

(Mass Manipulation) 24-25 .

(Molecular Agitation) 25 .

(Molecular Bounding) 25 .

(Molecular Manipulation) 25 .

(Momentum Theft) 25 .

(Soften) 25-26 .

(Static Discharge) 26 .

13: 26 .

(Animal Affinity) 26 .

(Complete Healing) 26 .

(Death Field) 26 .

(Elemental Composition) 26 .

(Energy Containment) 27 .

(Life Draining) 27 .

(Metamorphosis) 27 .

(Poison Simulation) 27 .

(Regenerate) 27 .

(Shadowform) 27 .

14: 27 .

(Absorb Desease) 27-28 .

(Accelerate) 28 .

(Adrenaline Control) 28 .

(Aging) 28 .

(Alter Features) 28 .

(Biofeedback) 28 .

(Body Control) 28 .

(Body Equilibrium) 28-29 .

(Body Weaponry) 29 .

(Cannibalize) 29 .

(Catfall) 29 .

(Cause Decay) 29 .

(Cause Sleep) 29 .

(Cell Adjustement) 29 .

(Chameleon Power) 29-30 .

(Chemical Simulation) 30 .

(Cognitive Trance) 30 .

(Displacement) 30 .

(Double Pain) 30 .

(Ectoplasmic Form) 30 .

(Enhanced Strenght) 30 .

(Expansion) 30-31 .

(Fighting Trance) 31 .

- (Flesh Armor) 31 .

(Graft Weapon) 31 .

(Heightened Senses) 31 .

(Immovability) 31 .

(Iron Will) 31-32 .

(Lend Health) 32 .

(Mind Over Body) 32 .

(Photosynthesis) 32 .

(Reduction) 32 .

(Share Strenght) 32 .

(Spider Touch) 32 .

(Suspend Animation) 32-33 .

15: 33 .

(Banishment) 33 .

(Planar Trasposition) 33 .

(Probability Travel) 33 .

(Summon Planar Creature) 33-34 .

(Summon Planar Energy) 34 .

(Teleport) 34 .

(Teleport Other) 34-35 .

16: 35 .

(Astral Projection) 35 .

(Blink) 35 .

(Dimensional Door) 35 .

(Dimension Blade) 35 .

(Dimensional Screen) 35-36 .

(Dimensional Walk) 36 .

(Dream Travel) 36 .

(Duo-dimension) 36 .

(Phase) 36 .

(Phase Object) 36 .

(Pocket Dimension) 36-37 .

(Spatial Distortion) 37 .

(Teleport Lock) 37 .

(Teleport Trigger) 37 .

/ (Time/Space Anchor) 37 .

17: 37 .

(Domination) 37-38 .

(Fate Link) 38 .

(Mass Domination) 38 .

(Mindflame) 38 .

(Mindlink) 38 .

(Probe) 38-39 .

- (Psychic Surgery) 39 .

(Superior Invisibility) 39 .

(Switch Personality) 39 .

(Ultrablast) 39 .

18: 40 .

(Attraction) 40 .

(Aversion) 40 .

(Awe) 40 .

(Conceal Thoughts) 40 .

(Convergence) 40 .

(Daydream) 40-41 .

(Empathy) 41 .

(ESP) 41 .

(False Sensory Input) 41 .

(Identity Penetration) 41 .

(Incarnation Awareness) 41 .

(Inflict Pain) 41 .

(Invincible Foes) 41-42 .

(Invisibility) 42 .

(Life Detection) 42 .

(Mind Bar) 42 .

(Phobia Amplification) 42 .

- (Psionic Vampirism) 42-43 .

- (Psychic Blade) 43 .

- (Psychic Drain) 43 .

- (Psychic Impersonation) 43 .

- (Psychic Messenger) 43 .

- (Receptacle) 43-44 .

(Repugnance) 44 .

(Send Thoughts) 44 .

(Sensory Suppression) 44 .

(Sight Link) 44 .

(Sound Link) 44-45 .

(Suppress Fear) 45 .

(Telemphatic Projection) 45 .

(Truthear) 45 .

 

 

 

 

 

 

 

 

 

 

 

 

 

DarkSun, . , , Skills & Powers, . , The Will And The Way, Complete Book Of Psionics . .

, Skills & Powers, , ( MegaVolt), Skills & Powers The Will And The Way . , (Dragon King).

- , , -, , Dragon King, -.

 

Unholy.

 

1:

 

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1:

.

15 10 0 0

16 9 -1 +1

17 8 -1 +2

18 7 -2 +3

19 6 -2 +4

20 5 -3 +5

21 4 -3 +6

22 3 -3 +7

23 2 -4 +8

24 1 -4 +9

25 0 -4 +10

 

: 18, 7. 16, 1. , 6 (7-1=6).

 

()

 

(). , . , . , , . , , . , .

, ( ) , . , . , . , 15 . , . , 1d6 ( ).

. , , . , 10 . 1d4 ( ).

 

: 18, 16, 17. 21 (15+3+1+2=21) 1d6 .

 

: . 18, 16, 17. 16 (10+3+1+2=16) 1d4 , , .

 

, . 1d6 ( ) 9-. 9- 3 . , . 4 , . .

 

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2 , , ( )

3 . , .

4 .

 

2: 0

0

15 0

16-17 -1

18-19 -2

20-22 -3

23+ -4

 

, . , , .

 

3:

 

: , , , , . ( ), . :

 

(Ego Whip)

. , , . 4 , ( ), 1d6, . , ( ). 2 .

: (40 ), (80 ) (120 ). , +2 , +5 .

, 1d4 . , +2 0. , (5) (, ..) 3- .

 

(ID Insinuation)

, . 6 ( ) 1d8, . 3 .

: (60 ), (120 ), (180 ). , +2 , - +5.

, - 1d4 . , +2 0.

 

(Mind Thrust)

, . 2 ( ) 1d4, . 1 .

: (30 ), (60 ), (90 ). , +2 , - +5.

, ( ) 1d6 . , +2 0. , .

 

(Psionic Blast)

, . 10 ( ) 1d12, . 5 .

: (20 ), (40 ), (60 ). , +2 , - +5.

, 1d8 10 . , +2 0.

 

(Psychic Crush)

, . 8 ( ) 1d10, . 4 .

50 .

, 1d6 8 . , +2 0.

 

4:

 

, . - . , .

, . . , , .

. . 0 . .

, 3. 0 . , + , .

: , , , , . .

 

(Intellect Fortress)

, . , . 4 .

 

(Mental Barrier)

. , . 5 .

 

(Mind Blank)

, . , . 3 .

 

(Thought Shield)

, . , . 2 .

 

(Tower Of Iron Will)

. , . 6 .

 

3:

-5 -3 +2 +3 +5

-3 -4 -2 +4 +3

+5 +3 +1 -2 -5

-1 +4 -4 +1 +2

+3 -2 +5 -4 -3

 

5:

 

. , , 0 1d20. , , , .

. , .

, , , 0. (, , , ).

1 . 20 .

 

, . , . , . . - , , 4. .

, 1d4+1 . , , , 3 .

, : , , . , , , . , .

 

4: 0 0

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

THAC0 20 20 19 19 18 18 17 17 16 16 15 15 14 14 13 13 12 12 11 11 10 10 9 9 8 8 7 7 6 6

 

1 2 3 4 5 6 7 8 9 10 11 12 15 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

MTHAC0 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9

 

1 2 3 4 5 6 7 8 9 10 11 12 15 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

MTHAC0 20 20 19 19 18 18 17 17 16 16 15 15 14 14 13 13 12 12 11 11 10 10 9 9 8 8 7 7 6 6

 

5:

, , , ,

, * + ++

1-4 13 15 12 16 15

5-8 12 13 10 15 14

9-12 11 11 8 13 12

13-16 10 9 7 12 11

17-20 9 7 6 11 9

21+ 8 5 5 9 7

 

* .

+ , .

++ , .

 

. :

1 ,

2

3

4 , , . , , .

 

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2 : .

3 : . , 0 0. .

4 : , , . . , . ( 1 ), ( 2 ), ( 1 ) .

 

, . , , . ? .

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, . . , . (), 4d4 .

 

. , . , . , . , . , , . , , . :

Antimagic: .

Detect Charm: , .

Detect Invisibility: , , . .

Detect Magic:

Detect Scrying: . , .

ESP: , +2, .

False Vision: , .

Forbiddance: .

Free Action: , .

Globe Of Invulnerability: .

Magic Jar: , .

Mind Blank: , .

Misdirection: .

Nondetection: .

Mislead: , .

Otilukes Resilient Sphere: .

Protection From Evil: +2 .

Spell Immunity: .

Trap The Soul: , , .

 

, : . . , . , , , . , , .

 

6:

 

, . ( ) , .

:

: 11, 12, 15.

: ,

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. , . , , 12- . 10- . 8- . , , 10- .

 

, 15- , 17- , . .

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. , . , : Hand Crossbow, Dagger, Dart, Dirk, Knife, Scourge, Sickle, Short Sword.

: , , , .

 

0, 4. 0 .

+2 (Enchant, Charm).

9- , . , . 1- , , . , . , , , .

. , 10 . , .

 

, 6.

 

, 15 , 1d6.

+ + + 15 + 1d6 = 1- .

, 9-, 1d6 .

+ + + 1d6 = ( 2- 8-).

9- , 3 .

+ 3 = ( 9- ).

 

6:

(d6)

1 0 1

2 2,200 2

3 4,400 3

4 8,800 4

5 16,500 5

6 30,000 6

7 55,000 7

8 100,000 8

9 200,000 9

10 400,000 9+2

11 600,000 9+4

12 800,000 9+6

13 1,000,000. 9+8

14 1,200,000 9+10

15 1,500,000 9+12

16 1,800,000 9+14

17 2,100,000 9+16

18 2,400,000 9+18

19 2,700,000 9+20

20 3,000,000 9+22

 

7:

/

1 1 1 3 1/1

2 2 1 5 1/1

3 2 2 7 2/2

4 2 2 9 2/2

5 2 3 10 3/3

6 3 3 11 3/3

7 3 4 12 4/4

8 3 4 13 4/4

9 3 5 14 5/5

10 4 5 15 5/5

11 4 6 16 5/5

12 4 6 17 5/5

13 4 7 18 5/5

14 5 7 19 5/5

15 5 8 20 5/5

16 5 8 21 5/5

17 5 9 22 5/5

18 5 9 23 5/5

19 5 10 24 5/5

20 5 10 25 5/5

 

: , , , , . () (). , , .

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1 , . , , .

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8:

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1-

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9:

t 1 0

1 -2

 

2 -2

2 -1

1 +1

1 -1

/ 1 +1

1 -1

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(Contact): , .

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(Harness Subconscious): , . , . (48 ) . , . , 20%.

72 , . 72 , , ( 0).

72 , , .

(Meditative Focus): .

12 . , . , 0 +2 24 ( 0). 1 0.

(Mental Armor): . , 2, 1. .

(Rejuvenation): , . ( ), (1/4 ). , . .

 

7:

 

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1% . :

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= 5 8 +1%

= 9+ +2%

= , * 1/2

 

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, (1d100). :

97 .

, . , 1d100 10.

97, , 1d6 .

98, , 1d6 .

99, , 1d6 .

100, -5, , 3- .

 

10:

1d100

01-02 (All-round vision)

03 (Combat mind)

04-05 (Danger sense)

06-07 (Feel light)

08 (Feel sound)

09 (Hear light)

10 (Know direction)

11-12 (Know location)

13 (Poison sense)

14-15 (Radial navigation)

16-17 (See sound)

18 (Spirit sense)

 

19-20 (Animate shadow)

21-22 (Control light)

23-24 (Control sound)

25 (Molecular agitation)

26-27 (Soften)

 

28-29 (Absorb disease)

30-31 (Adrenaline control)

32 (Aging)

33-34 (Biofeedback)

35 (Body control)

36 (Body equilibrium)

37-38 (Body weaponry)

39-40 (Catfall)

41 (Cause decay)

42-43 (Cell adjustment)

44-45 (Chameleon power)

46 (Chemical simulation)

47 (Displacement)

48-49 (Double pain)

50 (Ectoplasmic form)

51-52 (Enhanced strength)

53 (Expansion)

54-55 - (Flesh armor)

56 (Graft weapon)

57-58 (Heightened senses)

59 (Immovability)

60-61 (Lend health)

62-63 (Mind over body)

64-65 (Reduction)

66-67 (Share strength)

68-70 (Suspend animation)

 

71-72 (Astral projection)

73-74 (Dimensional door)

75-77 (Dimension walk)

78-79 (Dream travel)

80-81 (Phase)

 

82-84 (Conceal thoughts)

85-87 (Empathy)

88-89 (ESP)

90-91 (Life detection)

92-93 - (Psychic messenger)

94-96 (Send thoughts)

97-98 ,

99 ,

100 ,

 

01-06 (Aura sight)

07-14 (Clairaudience)

15-22 (Clairvoyance)

23-27 (0bject reading)

28-32 (Precognition)

33-36 (Sensitivity to psychic impressions)

 

37-44 (Telekinesis)

 

45-49 (Animal affinity)

50-53 (Complete healing)

54-55 (Death field)

56-61 (Energy containment)

62-63 (Life draining)

64-72 (Metamorphosis)

72-80 (Shadowform)

 

81-83 (Probability travel)

84-86 (Teleport)

 

87-92 (Mindlink)

93-95

96-100        ,

 

8:

 

. :

: , 0, . , . , .

: , , . , .

: , . 0.

: , . , .

: , , . . , , , .

, , Complete Book Of Psionics, Dragon Kings, The Will And The Way. , . .

 

9:

 

(Aura Sight)

7 ()

9 /3

50

 

, , , . . . . , . 1 , 2 1 ( ). . , . . , . , , 1 MAC ( ) (. 8 2).

 

(Clairaudience)

8

5 /2

 

. . , . , .

100 =8

1000 =6

10 =4

100 =2

1000 =0

10000 =(-2)

=(-4)

 

(Clairvoyance)

7

5 /2

 

, . , . , . .

, .

100 =7

1000 =5

10 =3

100 =1

1000 =(-1)

10000 =(-3)

=(-5)

. , . . , . . ., . .

 

(Object Reading)

7

12/6

0

 

, , . , . . , .

0 - +2

+3 - +4

+5 - +6

+7

+8

, . .

 

(Precognition)

8

18/10

0

 

. . , , , . DM . , . 20 . , PSP 3 1d6 .

. DM , d20 . . . , . . DM . , , , .

. , ( ).

 

- (Psychic Clone)

6 ()

16 /6

60

, , -, 5-

 

, . , . , , -.

. , . , . , - . . .

60 , , ( ). . .

 

(Sensitivity To Psychic Impressions)

8

5 /3

0

200

 

200 , .. . , - . , PSP, ( 200 )

 

(Cosmic Awareness)

7

12 /6

0

, , , 10-

 

, . . . : , , , , . , : , , Glyphs Of Warding, Reversed Gravity. , , , , , , . , . , , , . .

 

10 , .

 

(Detection)

9

8 /3

0

 

. , , . , , - . , .

 

30 . 10 .

 

(Spirit Lore)

7

13 /5

0

 

- . . .

 

, d20 , :

1-2

3-4

5-6

7-8 ,

9+ -

 

.

 

(True Sight)

8

9 /4

60x10

 

60 . , , . , . .

 

(Subjective Reality)

8

14 /7

0

8-

 

. , . , , . .

 

:

1.     - , , .

2.     , , .

3.     - , ( ), , , .

 

10:

 

(All-Round Vision)

8

5 /2

0

 

360 , . c 4 . .

 

(Bone Reading)

10

15/5

0

 

. , :

 

0 - +2

+3

+4

+5

+6

+7

+8 -

 

. , . - :

 

1 (0)

1 (-1)

1 (-2)

1 (-3)

10 (-4)

100 (-6)

1000 (-12)

 

(Combat Mind)

6

4 /2

0

 

, 1 .

 

(Danger Sense)

8

3 /1

10

 

. DM . , . :

+13 ,

+8 - +12 1

+1 - +7

0 , .

, , . 1 , DM , . +2 .

 

(Feel Light)

8

5 /3

0

 

, . , . +4 .

 

(Feel Sound)

8

4 /2

0

 

, . . +2 , .

(Hear Light)

8

4 /2

0

 

. . , .

 

(Know Course)

8

4 /2

0

 

. , .

 

(Know Direction)

8

1/1

0

 

.

 

(Know Location)

8

8/3

0

 

, , . , ?. , . , .

+8 - .

+7 - 10 .

, ( ). , , - , .

 

- (Martial Trance)

7

7 /3

50

3-

 

. , . , +1 . . .

 

(Poison Sense)

10

1/1

0

1

 

1- . . , .

 

(Probability Manipulation)

6

10/5

4-

 

, . , +4(d20) 20%(1d100). , , , , . , .

 

- (Psionic Sense)

8

2 /1

200

 

200 . . , - - . , . , . :

 

1-5

6-12

13+

 

(Radial Navigation)

7

6 /3

0

 

, , , . , . , , , 500 , . . , ? . , , ( ).

. , , . , .

, . , 6- . . 1- .

 

(Save Path)

8

6 /3

 

, . , , . , , +4(d20) +25%(1d100) . , , . , (-2) +4 .

 

(See Ethereal)

7

3 /1

 

120 . , , . , . , .

 

(See Magic)

9

6 /2

20

 

, , . Fire Trap, Wall Of Stone, Charm Person.

 

(See Sound)

8

4 /2

 

. , . , - .

 

(Sensitivity To Observation)

10

5/2

0

 

, . , . , . , , . , . , 1d4 .

 

(Spirit Sense)

8

8/4

0

15

 

 

15 , . . , . 15 , .

 

(Watchers Ward)

7

10 /4

0

 

, . 60 . , , .

 

11:

 

(Create Object)

6

7 /3

20

 

. , . , , :

-    4

-    20 1

-    2 6

-    10

20 . . , , .

 

(Desintegrate)

7

30/10

50

1 , 8

,

 

. ( ) . 8 . . , , . , . 8 ( ) , .

(Detonate)

5

15/5

60

1 , 8

,

 

. , . ( ). , , . , . 1d10 , , 10 . . *10. 100%, , . 8 . ( ).

 

(Kinetic Control)

7

8 /3

0

 

, . , , . , , . , , . . . , . , , 2 , .

 

(Megakinesis)

8

20+ /10+

60

1

 

500 (200). 25 (10) , 1 . , . , , .. :

 

20 500 (200) = 18

26 650 (260) = 19

28 700 (280) = 20

33 825 (330) = 21

39 975 (390) = 22

46 1150 (460) = 23

58 1450 (580) = 25

70 1750 (700) = 25

 

.

 

(Molecular Rearranjement)

6

12 /6

2

1

,

 

. . . , . , , . , 1 (., ). 4 . , . 1 10 10 16 2- .

, +1 . , , . 40 (3 = 48 ). , . , , . , 10, , . 1, , .

1- . 1 .

 

(Project Force)

6

10/4

200

 

200 . , 1d6 AC (, AC=5 1d6+5, AC=-4 1d6-4). . , , , .

 

(Telekinesis)

8

3+ /1+

30

1

 

() . , , . (3+1) 3 . :

-   

-   

-    MAC ( 10 10 PSP =5)

60 . , THAC0 (1/3 ).

 

(Telekinetic Barrier)

6

12 /5

20

,

 

. 600 . 20 . 10 . . , . , . , .

 

(Telekinetic Flight)

8

7 /3

0

,

 

18 B. . , , .

 

12:

 

(Animate Object)

7

5 /2

50

1 100

 

. , . , , . 100 . , , .

 

, MAC=7

, MAC=6

MAC=5

MAC=4

MAC=3

MAC=2

MAC=1

. , , , . 60 (MB 6) . THAC0 = 20 1d6.

 

(Animate Shadow)

8

4 /2

40

100

 

, . , . 3 . , , .

 

(Ballistic Attack)

6

5/3

30

1 1

 

1 , . THAC0 , 1d6.

 

(Control Body)

6

8 /4

80

1

 

, , . - STR . , ( ). . , . , . , , . THAC0 6. , . 80 . , .

 

(Control Flames)

8

4 /2

10

10

 

, , , . . 100% 50%. , , . (, ), (fireball .) . 90 (MB 9). , , , 10 . . , 1 , . THAC0 1d6.

 

(Control Light)

8

6 /2

25

400

 

. , . ( DM)

-    . +20% ,

-    , -20% ,

-    , . 2 , ,

-    ,

-    200%

-    50%

 

(Control Sound)

5

3 /1

100

1

 

. , . , . , . . , . - , , , .

 

(Control Wind)

5

12 /5

500

1000

 

. 25% 10 , . 90 . , , . 19 4 . . 32 . . 55 , . 73 .

 

(Create Sound)

7

5 /2

100

,

 

. . , , . ( ) . . , .

 

(Cryokinesis)

10

7 /3

30

1

 

. , :

 

1 : , , , .

2 : , , (1d3 ), .

3 : , , (1d8 ). .

4 : .

 

, , . - , .

 

(Deflect)

8

4 /2

60

1

 

- . , , , , , (). , .

 

(Inertial Barrier)

6

6 /2

0

3

 

. 3- . , :

-    ,

-    , ,

-    ,

-    ,

-    ( ),

-    ( ),

-    . , ( ), 1 ,

-    . .

:

-    ,

-   

-   

-   

, . , .

, . . , , ( ). , .

 

(Levitation)

8

5 /2

0

 

, . 1 60 . . . . ( 60 ) . , . ( 60 ).

25 // MAC 1.

 

(Magnetize)

8

2+ /1+

30

1

 

. 2 . 1 .

20 . , . , , , . , , , . , , , . ̒. , , , , .

 

(Mass Manipulation)

7

9 /3

20

1

 

:

-          200%

-          25%

-          2

-          2

-         

 

, . , , :

 

20 =7

21-50 =5

51-100 =3

101-500 =1

501+ =(-1)

 

(Molecular Agitation)

10

7 /3

40

1 20-

 

, , , . :

1 : , (1 ),

2 : , , (1d4 ), , ,

3 : , (1d4 ), (1d6 ), , , 1d6.

4 : ,

5 : .

, 10 ( ).

 

(Molecular Bounding)

8

4 /2

10

6

 

. , , . 6 .

 

(Molecular Manipulation)

7

6 /2

15

2

 

. . 2 .

, , , . , DM.

 

(Momentum Theft)

7

5+ /3+

30

1

 

. , . , , , . (-4) 1d4 , 1d4 . . 5 200 , 12 (4 ). 5 .

 

(Soften)

8

3 /1

30

1 10

 

, , . , . , .

: 1 , . 1 AC. : , 1 . 6 , . 10 , , , .

: 2 , 5 .

. .

.

 

(Static Discharge)

7

5 /2

15

1

 

, , . , . , . . 1d4+1 .

 

13:

 

(Animal Affinity)

5

7 /3

0

, . , . (d20 ). (AC, THAC0, MB, .). , . . , .

 

1

8

15

.

2

9

16

. .

3

10

17

4

11

18

5

12

19

6

.

13

20

7

14

 

 

 

(Complete Healing)

7

25/5

0

 

. 24 . , 5 HP. ( 25 PSP ). , , . 5 PSP.

 

(Death Field)

3

35/15

0

20

 

, . , , . , . , HP . , HP , . , HP, .

 

(Elemental Composition)

5

8 /3

0

,

 

- . , , , . , . . (, ) 0 21. . . , . 1 .

 

(Energy Containment)

6

9/3

0

 

, , , , , , . , , , , . , , . , . , , . , , 2- .

 

(Life Draining)

6

6 /2

1

 

, 1d6 . 10 , 1 .

 

(Metamorphosis)

4

6 /3

0

 

, , , , . , AC. , . , , , PSP 2d6 .

 

(Poison Simulation)

6

16/6

 

. , . . , , , . , +4 . , , .

 

(Regenerate)

5

8 /4

1

 

. , , . , , . ( , , , ) 1 . ( , ) 3 . (, , ) 6 . .

 

(Shadowform)

5

5 /2

0

 

, , 20 . MB 6. , . , . , .

 

14:

 

(Absorb Desease)

6

10/4

 

. , , . , .

 

(Accelerate)

6

10 /5

0

 

Haste, , . . . , , .

 

(Adrenaline Control)

6

5 /2

0

 

, . 1d6 STR, DEX CON . , , , . 1d6 .

 

(Aging)

5

9/5

1

 

, , . 1d4 . 1 .

 

(Alter Features)

7

4 /2

0

 

. , , , . . , , 1d20. 10 , , , . , .

(Biofeedback)

6

4 /2

0

 

, 2 . -, 2 , . -, , , .. AC 1.

 

(Body Control)

5

6 /2

0

 

, , . , , , , . , , .

 

(Body Equilibrium)

6

2 /1

0

 

, . , , . , 120 . , , .

 

(Body Weaponry)

6

6 /3

0

 

. , , , . ., .

 

(Cannibalize)

7

0

0

5-

 

, . , (1 8 ). , . , . , 1, . 1 .

 

(Catfall)

7

4/2

0

 

, . . 30 .

 

(Cause Decay)

6

4/2

60

 

. 60 1 ( ) , , .

 

(Cause Sleep)

9

4 /2

20

1

 

, . , . , , . , 2. -, 4.

 

(Cell Adjustement)

6

5+ /3+

1

 

. . 1 , 5 PSP. , , .

. 4 , 1 5 PSP. .

 

(Chameleon Power)

7

4 /1

0

 

, . , . . , . . , . 5. , 3.

 

(Chemical Simulation)

5

7 /3

 

, . , , , . , 3 , .

 

(Cognitive Trance)

8

4/2

0

 

, , , , . , . , , . , - . , +2 , . , 1 . .

 

(Displacement)

6

4 /2

0

 

, 3 , . AC 2, .

 

(Double Pain)

6

7/2

1

 

, 1 . . 1 , , . , . , 1d10 . . ( ), , 1d6 .

 

(Ectoplasmic Form)

5

9 /3

0

 

, . , . . ( , ). , 15 .

 

(Enhanced Strenght)

8

0

 

18. PSP . . .

 

(Expansion)

6

3 /1

0

 

, , , . 50% , 4 . , , .

 

(Fighting Trance)

9

2 /1

0

 

. , , . , . +1 , , . . 1 .

 

- (Flesh Armor)

6

5 /2

0

 

, . , .

0: , AC 9

+1: , 8

+2 - +3: , 7

+4 - +5: , 6

+6 - +7: , 5

+8 - +9: , 4

+10: , 3

, , . , . .

 

(Graft Weapon)

5

5 /2

 

, +1 .

 

(Heightened Senses)

7

3 /1

0

 

. , . , . - , . , 24 . , ( 400 ). , ( ). .

 

(Immovability)

5

7 /2

0

 

, , 10 MAC. , . , , .

 

(Iron Will)

10

4 /2

0

 

, . , 0 . 9 . 10 . , . 1 , ( ).

. -, ( Charm Person ), +4 . (Command Sleep), , 4.

. , , , .

 

(Lend Health)

7

4/1

1

 

, , . 1 , 5, . , , .

 

(Mind Over Body)

8

10 /4

1

 

, , . , , 1 . , , , 1 . , , 5 . . 2 , .

 

(Photosynthesis)

7

3 /1

0

 

. . , . .

 

(Reduction)

6

0

 

. 3 , . 1 , 1 PSP . 2 2 , 1 PSP 2 .

 

(Share Strenght)

5

3 /1

1

 

, 2 1 . , , 1 . , .

 

(Spider Touch)

8

3 /1

0

 

. . , . - 20, , , .

 

(Suspend Animation)

6

12/5

/1

 

, . . , ESP , 3 , . , , . , . , , . , . , , . 1 .

 

15:

 

(Banishment)

8

15 /6

5

1

 

1 . , ., . . , . , -3.

 

(Planar Trasposition)

6

65/130 /65/130

150

30

,

 

- . , , 65 . , 130 . 30 , , 30 , 1 . 30 , 10 .

. , , , . , . , , , . , , , . , .

:

- ,

- ,

-

 

(Probability Travel)

8

11 /5

+

 

, . - , , . , . . ( ), , . 10 1 INT . . 1d6+6 , . 75% , ( 10 ). ( charm person). 11 PSP , 11 . .

. , . . . , . ( PSP, ) , ( ).

 

(Summon Planar Creature)

6

40/20 80/40

200

1

 

, . 1 (-2 , , ). 40 . 80 . . , , . , , .

200 . , , .

, , . ( ), . ( ).

 

(Summon Planar Energy)

8

30/10

60

 

. , , : - -.

 

2d8

0

1d12/1d12

2

3d8

2

1d20/1d20

4

3d8

4

4d4

4

5d4

4

3d12

6

3d12

6

 

, 10 , 1d8 .

, 1d12 . .

2d8 , 1d8 .

, .

, 5 ,

10 , Ray Of Enfeeblement

20 , .

. , . , .

 

, , . , , 1d6 .

 

(Teleport)

9

10+/5+

 

. . , . , , , . , , .

. , , , , , , .

. .

, , . 1/5 . , 3 .

MAC.

10 - 10/5 =9

100 20/10 =8

1000 30/15 =7

10 40/20 =6

100 50/25 =5

1000 60/30 =4

10000 70/35 =3

100/50 =2

 

(Teleport Other)

8

10+/5+

10

1-3

 

. ( ). PSP 3- .

MAC.

10 - 10/5 =8

100 20/10 =7

1000 30/15 =6

10 40/20 =5

100 50/25 =4

1000 60/30 =3

10000 70/35 =2

100/50 =1

 

16:

 

(Astral Projection)

8

3 /1

0

 

, . , ( 10 , ). . , . - .

. , , ( ) . , .

, . , . . , .

 

(Blink)

9

4 /2

0

 

, . . . , , . -, . , , . 3d10 . 1d8 (1 , 2- -, 3 ..)

 

(Dimensional Door)

7

3 /1

50+

 

, , , . ( ) . 5 . , 10 . , 1 . , , . , , SS, . 4. , :

50 =7

75 =5

100 =2

150 =0

200 =-3

 

(Dimension Blade)

7

5 /2

0

1

 

, , . , . , (, , ) . , , . , +2 . , , .

 

(Dimensional Screen)

6

7 /3

0

 

, . 2 . . , , . , , (, ).

, , - , , .

, .

 

(Dimensional Walk)

8

5 /2

0

 

, . , , . , . 21 . , . WIS , . . , , . . , . , , (bag of holding, , ).

 

(Dream Travel)

7

1 25

500

 

, . . . , 10% , .

8 , .

, 1 ( ). 1 . PSP , . , . (, .) , 2 . .

 

(Duo-dimension)

6

6 /3

0

 

. , , . , . . . , .

 

(Phase)

10

6 /2

0

 

. . . , .

, 10 . , . , , 3d10 , 1d6 . , . , , , 21/2 ( -) 10 . , .

+2 , . , (2) .

 

(Phase Object)

9

6+ /3+

20

1

 

. , , , .

, . 1 10 ( 10 ). , , .

, , .

 

(Pocket Dimension)

10

6 /3

10

 

-. 5 , . . , . , , 5 , . . , , , . , 15 , . , - .

 

(Spatial Distortion)

6

5+ /3+

100

20

 

, . 20 , , 5 20 . . , 10 , 20 , 10 80 . . 80 , .. . .

 

(Teleport Lock)

8

4 /2

30

1

/

 

. , , . , , .

 

(Teleport Trigger)

8

2 /1

 

, . , . , , ( 500 , . 10 , , . , PSP .

 

/ (Time/Space Anchor)

8

3 /1

0

3

 

, . , -. 3- ( , ). 1 PSP . - .

 

17:

 

(Domination)

8

6+ /3+

30

1

 

. . , . , , . . . , .

- . , , , ( ), .

:

1-5 (HD) 6/3

6-10 (HD) 12/6

11-15 (HD) 22/11

16-20 (HD) 32/16

21+ (HD) 50/25

 

(Fate Link)

5

6 /3

2

1

 

. ., . - .

 

(Mass Domination)

6

40

5

,

 

, 5 , . . .

 

(Mindflame)

7

30/15

0

5x20 , 6-

8- , -,

 

, .

, -. (HD) :

 

(HD)

1

1d6 , 1d3

1 2

2d4 , 1

2+1 4

1d4

4+1 8

2d6

8+1

1d3

 

, , . , , , . , , , . , , 2 . , .

-, .

, , -4 .

, , .

 

(Mindlink)

8

7+ /3+

1

 

(INT 5). . , , . . , . , , (HD) .

1-5 (HD) 7/3

6-10 (HD) 8/4

11-15 (HD) 9/5

16-20 (HD) 11/6

20+ (HD) 12/6

 

(Probe)

8

8+ /4+

2

1

(ESP)

 

. ESP, . - , . , . 1 . , ̒ 1 . . , . (HD) .

1-5 (HD) 8/4

6-10 (HD) 9/5

11-15 (HD) 10/5

16-20 (HD) 11/6

21+ (HD) 13/7

 

- (Psychic Surgery)

8

9+ /5+

1

7-

 

. , 5. , , , . Charm . , . . .

- , . 2 .

-, - - . , . ( , ). :

1. 0.

2. .

3. . .

4. 1 1

5. 2 .

.

(HD) .

1-5 (HD) 9/5

6-10 (HD) 10/5

11-15 (HD) 11/6

16-20 (HD) 12/6

21+ (HD) 14/7

 

(Superior Invisibility)

6

6 1 /3

100

1

 

, , . -, .

 

(Switch Personality)

5

40/15

1

 

. , , . , , . , 10- , (STR, CON, DEX). , . . . , . , 1-100 . , . . , 1 . . , 1 . , CON 11, .

 

(Ultrablast)

5

75/25

0

50

10-

 

. 3 , -, 50 . , - , 2d6 . - , -, - . , 1d10 , .

 

18:

 

(Attraction)

7

8 /3

200

1

 

- , , , . . . , . , , . (., ), .

 

(Aversion)

7

8 /3

200

1

 

- , , , . , , . 20 , . 1 . .

 

(Awe)

6

4+ /2+

0

20

 

. , . - . , (. - ). , . (HD) .

1-5 (HD) 4/2

6-10 (HD) 5/2

11-15 (HD) 6/3

16-20 (HD) 8/4

21+ (HD) 9/5

 

(Conceal Thoughts)

10

4 /2

0

 

ESP, , , . +2 .

 

(Convergence)

10

8/3

10

10

4-

 

, , . , , . PSP , - - , . . , , . , PSP , , , , .

 

(Daydream)

10

4 /2

1

 

, . 14 , , . , , . 20% , . 4- ( 45%, 25% 33%). .

 

(Empathy)

10

3 /1

20x20

 

, .

 

(ESP)

6

6+ /3+

1

 

. . . , , , . , . (HD) .

1-5 (HD) 6/3

6-10 (HD) 7/4

11-15 (HD) 8/4

16-20 (HD) 9/5

21+ (HD) 11/6

 

(False Sensory Input)

6

5 /2

1

 

, , , . . . , , . , , , , .

 

(Identity Penetration)

8

6 /3

1

 

, .

 

(Incarnation Awareness)

7

12 /5

1

 

, . , .

 

(Inflict Pain)

5

3+ /2+

1

 

. , . . - . 4 , . (HD) .

1-5 (HD) 3/2

6-10 (HD) 4/2

11-15 (HD) 5/3

16-20 (HD) 6/3

21+ (HD) 8/4

 

(Invincible Foes)

8

6 /2

1

 

, . 1 , , , . , . , . , .

, . , , . , . , , 2 . , , , .

 

(Invisibility)

6

3+ 1 /2+

100

1

 

. , . ( ), ( ). , 2 , 4 4 . , . (HD) .

1-5 (HD) 3/2

6-10 (HD) 4/2

11-15 (HD) 5/3

16-20 (HD) 6/3

21+ (HD) 8/4

 

(Life Detection)

7

3 /1

100

 

. . 40 180 ., 60 90 ., 100 30 . , , , , 8- . , , , 8- . .

, , , .

 

(Mind Bar)

7

5 /2

0

 

75% , , ESP, , , , , . . , . -, .

 

(Phobia Amplification)

9

5 /2

1

 

. - , , , . , . , , n . .

 

- (Psionic Vampirism)

8

10

6- , -

 

. . - : 1) , , 2) , 3) , , . . , . , .

0 - +1 3

+2 - +3 5

+4 - +8 7

+9 - +11 9

+12 - +13 11

+14 15

 

, , , . 0 , 2d6 .

- . .

 

- (Psychic Blade)

6

5+ /2+

0

, 6- ,

 

, , . , , 1d6 + 1 2 . 1d6 . - 25% 75% , 1 .

- , +2 . , , , ( Drain Level ), , , - . -, .

 

- (Psychic Drain)

7

14/6

30

6-

6- ,

 

. () . . . 1d6+3 . , . , WIS, CON INT, , , 10 PSP . , . , , PSP. , . , 50% .

51-60% 2d6

61-70%

71-80% INT 4

81-90% INT 4, 1d12 , SS

81-90% - , , INT WIS CON 3, .

 

- (Psychic Impersonation)

10

5 /2

0

1

 

, . , . , . - . 1.

 

- (Psychic Messenger)

5

4 /2

200

1

 

3- , . . , .

 

- (Receptacle)

8

0

1

 

- , . PSP , . , , .

, , . PSP, .

1 PSP 100 GP . (1 PSP ) , . , , 50%.

1 PSP . . , , PSP . PSP .

, , , . PSP, PSP . , .

, PSP PSP . , PSP .

 

(Repugnance)

8

8 /3

200

1

 

, , . , . , - .

 

(Send Thoughts)

8

3+ /2+

1

 

. . . , - . . 2 . (HD) .

1-5 (HD) 3/2

6-10 (HD) 4/2

11-15 (HD) 5/3

16-20 (HD) 6/3

21+ (HD) 8/4

 

(Sensory Suppression)

7

4 /2

100

1

,

 

. , , . . 4 , . 1 , . , , 4 .

 

(Sight Link)

6

5+ /3+

1

 

. , . . , -, . (HD) .

1-5 (HD) 5/3

6-10 (HD) 6/3

11-15 (HD) 7/4

16-20 (HD) 8/4

21+ (HD) 10/5

 

(Sound Link)

6

5+ /2+

1

 

. , . . , -, . (HD) .

1-5 (HD) 5/2

6-10 (HD) 6/3

11-15 (HD) 7/3

16-20 (HD) 8/4

21+ (HD) 10/5

 

(Suppress Fear)

10

5/2

10

1

 

. . , Cause Fear, Emotion, Eyebite, Fear, Scare, Spook, Symbol, , . , , +4 . , , . 1 + 1 .

 

(Telemphatic Projection)

9

5 /2

10

 

. 10 . . , , .

 

(Truthear)

10

3 /1

0

,

 

, . , , .